
Perfect Stack
## Tap. Line it up. Stack to the stars.
A slab slides back and forth above your tower. **Tap to drop it.** Whatever hangs over the edge gets sliced off, so every sloppy landing makes your tower thinner. Land one **dead-center** and it's a **PERFECT**.
### How it works
- **Drop** the sliding slab so it lands squarely on the tower.
- **Overhang gets cut.** The tower narrows with every miss.
- **PERFECT landings** build a chain and score bonus points.
- **Chain 3 perfects** and your tower **regrows**, widening a little with each perfect after that, up to its original width.
- If the slab misses the tower almost completely, the run ends.
### Climb through five zones
As you build, the sky changes and the slabs move faster and less predictably:
**Foundation → Skyline → Cloudline → Stratosphere → Orbit**
### Why it's hard to put down
- One input, instantly understood, very quick to retry.
- Gold guide lines show when you're lined up, but timing it at speed is another story.
- Chase your best score, your best floor, and your best chain.
- Your records are saved in your browser.
### Controls
| Action | Keyboard / Mouse | Touch |
|---|---|---|
| Drop slab | Space, Enter, or click | Tap anywhere |
| Start / restart | Space, Enter, or click | Tap |
| Pause | P or Esc | Pause button |
| Mute | M | Sound button |
### Good to know
- Single-player, one endless score-attack mode. No levels, no online leaderboard.
- Plays in a portrait-shaped window; on a wide screen the play area is a centered column.
- Best score and best floor are stored in your browser; clearing site data resets them.
- Sound is generated in your browser. Click or press a key to enable it.
- Screen effects are reduced if your device has "reduce motion" turned on.
How high can you build?
| Updated | 2 days ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | gudegamezz |
| Genre | Action |
| Tags | 2D, Arcade, Casual, Colorful, Endless, one-button, Score Attack, Short, Singleplayer, stacking |
| AI Disclosure | AI Assisted, Code, Graphics |








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